Shock attacks much slower than Fury of Light, discharging at a 2 second interval.Shock will damage all enemies within range in a manner similar to Fury of Light.You may not target a party member's summoned Golem.Uses one Fire Crystal and two Wind Crystals.You may target yourself, a party member, a pet, your own summoned Golem, or a monster.Allows the player to cast Shock on a target, emitting shockwaves of Fire and Wind around them.(Material: 2 Wind Crystals, 1 Fire Crystal) Damage increases with a higher average of your Max HP, Max MP, and Max Stamina. Nearby enemies may become stunned or electrocuted, and you will not take any damage. You will still be able to move and use other skills. When active, a glowing shield will form around your body. It will give you a 25% damage bonus against all Hybrids, not just those wielding pipes.A skill that generates powerful electricity using Wind Crystals from the Cylinder. If you have Research skill, be sure to investigate the first Hybrid Organ you find. With enough agility, you'll be able to deal damage to them safely using melee weapons while stepping backwards. Alternatively, you can backtrack while they charge. Your best bet is to circle-strafe around them and attack using your Wrench or another melee weapon chances are you'll take little to no damage in the process. Although their lack of a ranged attack might suggest that taking them out from a distance is preferable, their low attack speed makes them easy to kill even in close combat. Hybrids are generally slow-moving, and are limited to a melee attack, courtesy of the Lead Pipes they carry. They are fairly easy to dispatch, and are limited to melee attacks. They make up the majority of enemy resistance on MedSci Deck, and typically appear on every other level, albeit in significantly reduced numbers later into the game. Hybrids are humans who have been infected by the parasitic Annelids, and mutated into monsters in service of the Many. The Pipe Hybrid is the first enemy encountered in System Shock 2, and one of the least threatening.
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